Trigger Puller

"While others scramble, I stand. When they falter, I fire. In the dance of death, I lead."

– Silas "Shotgun" O'Reilly

"Some aim for the eye, I aim for the chest. Why thread the needle when you can shred the cloth?"

– Unknown
Trigger Puller

Starting/Trained Equipment: Long Gun (Rifle or Shotgun)

RP Cost: Playing it Bogart. While you can set up before a fight, once the shooting starts you're not one to dive for cover. If you have to take cover during a fight you gain Shame.

Knacks

  • Slugger: When you hit with a long gun shot at Point Blank Range (Arms' Reach) you may call "Knockback 3". This shot must be fired from the hip.
    (Refreshed By: Empty your magazine without missing at close range)
    (Unlocked By: Empty the magazine, reload, empty it again. Don't miss a single shot)
  • Take Your Time: You take three slow deep breaths, count to 3 between each breath. When you fire you can call "Pierce" (Your bullet ignores armor)
    (Unlocked By: Show off your shooting. Roleplay a scene where you shoot 5 cans off a wall or fence from 30 feet. If you miss, start over. Make sure you have a trainee or some witnesses)
  • Back 'Em Up: When you hit with a long gun shot at Point Blank Range (Arms' Reach) you may call "Knockback 3". This shot must be fired from the hip.
    (Refreshed By: Empty your magazine without missing at close range)
    (Unlocked By: Get the killing blow on a Big Critter, take a totem from it with you. If you lose the totem, you lose this knack)
  • Lead Savant: You gain the ability to craft Ammunition. You begin with the basic schematic Magnum Rounds.
    (Unlocked By: 30 min RP mod with someone who has this skill and lets you fire a magazine of at least 2 custom ammo types)